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The Saboteur Review

Posted by Karen Jacobson On Saturday 16 January 2010ADD COMMENTS

Saboteur Review HeaderThe Saboteur is an open world action game set in Nazi-occupied Paris during World War II. As hard-drinking, skirt chasing Irishman Sean Devlin, you’re called upon by the French Resistance to assassinate high ranking German officers, compete in motor races, liberate prisoners from the slammer, destroy military equipment and, most importantly, steal an expensive bottle of wine. Your motivations are explored in an impressive flashback sequence. You won’t be forced to endure a lengthy cut scene. Instead, you’ll be thrust into 20-30 minutes of action packed gameplay and by the end you’ll be itching for payback.

The art design makes the game. The near monochrome aesthetic perfectly captures the sense of oppression enveloping Paris. As you complete missions, vibrant colours are restored to the corresponding parts of the city, signifying that you have restored hope to the locals.  When you see this transition taking place you feel just a tiny bit of satisfaction. It certainly inspires you to cause non-mission related havoc as well, that and the fact that you earn contraband for destroying Nazi property, the currency that allows you to buy items such as weapons and ammo.

The Saboteur Review Quote 1 The immersion you feel as a result of the art design is undermined somewhat by a lack of fluidity in the gameplay. The climbing sequences require you to seek out obscure ledges, leaving you fumbling around in the dark instead of bounding across rooftops. Some of the longer missions are frequently interrupted by short cut scenes. At times you feel like the game is just waiting for the next cinematic, which can be triggered as you attempt to open a door or meet an NPC.

The game encourages you to be inventive when completing missions rather than taking a crash and bash approach. After repeated attempts to shoot, snipe and storm my way through a rescue mission, I decided to take a more subtle approach. I crept into the jail wearing a Nazi uniform and strolled out with the prisoner. Better still, I avoided yet another verbal barrage delivered in an unconvincing German accent.

After watching the game’s opening sequence, an utterly insipid strip tease, you probably won’t have high expectations. Surprisingly though, The Saboteur features some interesting characters, including a pair of genuinely tough broads. Devlin himself is a likeable rogue with a penchant for casual profanity. He’s not alone in this regard, though. Even a well respected priest has occasion to drop the f-bomb.

The Saboteur Review Quote 2 The Saboteur is a simple, enjoyable game that has an excellent backdrop. It’s one of the more accessible open world games with four difficulty settings and checkpoints in larger missions that don’t punish you by sending you back to the start if you make a mistake. Don’t expect a huge variety of cars or weapons to keep you entertained, but there are enough missions to keep you occupied even after you’ve completed the main storyline. It’s not a revolution in open world gaming, however it is a solid example of the genre.

“…and that’s for your so-called German accent.”

“…and that’s for your so-called German accent.”

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