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Too soon?

Posted by Erin Marcon On Friday 12 March 2010ADD COMMENTS
“Dear Diary – With each passing day, the urge to kill becomes stronger…”

“Dear Diary – With each passing day, the urge to kill becomes stronger…”

Work has commenced on a follow up to one of 2009’s most divisive releases. The rumoured existence of a Scribblenauts sequel was this week confirmed by Warner Bros. Interactive. Development of the DS exclusive has been entrusted to 5th Cell, the studio responsible for the ambitious original.

Scribblenauts featured a unique game mechanic. Each level challenged you to obtain a golden star by creating and combining items. By entering words on the DS touch screen, you could create any object were likely to require. You could, for example, summon jumper leads to spark a car into motion or a human brain to lure a zombie into your trap. Most problems could be solved in a variety of ways.

The major selling point of the sequel is the addition of adjectives. I imagine this will enable you to summon a small boat or a red cape or an angry rhinoceros. A sensible camera and accurate controls wouldn’t go astray either. Though undeniably imaginative, Scribblenauts was often a chore to play.

Scribblenauts is due for release on Nintendo DS in spring 2010.

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