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Archive for August, 2011

Valve teases DOTA 2

Posted by Erin Marcon On Tuesday 16 August 2011Comments Off

They’re certainly keeping themselves occupied at Valve Software. Just days after confirming that a new Counter-Strike is in the works, the increasingly prolific developer has issued the first trailer for DOTA 2. While it isn’t terribly informative in terms of gameplay, the clip does hint at the level of quality players can expect from the cinematics.

The forthcoming Multiplayer Online Battle Arena (MOBA) release will make its debut at this week’s Gamescom show in Germany, where it will be the subject of a million dollar tournament. It seems that Valve is looking for a slice (and a rather big one at that) of the growing competitive gaming scene.

The very existence of DOTA 2 has become the subject of debate. The series began life as Defense of the Ancients, a community driven mod for Blizzard Entertainment’s popular WarCraft III RTS. Two of the developers to work on the project went on to join Riot Games, the studio responsible for DOTA rival League of Legends. However, neither Blizzard nor Riot are involved in production of the sequel. As revealed by Eurogamer and Destructoid, representatives of both studios have expressed misgivings about Valve’s claim to the property, which appears to rely on its ongoing relationship with Abdul Ismail (AKA IceFrog), another of the designers to work on the mod.

DOTA 2 is set for release on PC later this year.

Hunted: The Demon’s Forge Review

Posted by Peter Nickless On Tuesday 16 August 20112 COMMENTS

Hunted tasks you with playing as one of a pair, Caddoc or E’lara, and gives you the options of brawling melee attacks (sword and shield) or cover and shooting attacks (bow or crossbow).  Caddoc works well up close and E’lara has access to better ballistic weapons than Caddoc, yet deals less damage in melee attacks. Read the rest of this entry »

Counter-Strike strikes again

Posted by Erin Marcon On Monday 15 August 2011Comments Off

Officer Davey prepares for his first shift as a traffic cop.

Valve’s online multiplayer favourite Counter-Strike is being updated for a new generation. According to the brief announcement, first person shooter Counter-Strike: Global Offensive will offer new maps, modes, characters and weapons. The new package will also include a range of updated content from the storied past of the series, including legendary desert map de_dust.

The terrorism themed saga began as a Half-Life mod in 1999. Notwithstanding a port for the original Xbox, Counter-Strike has been strongly associated with the PC. The series now appears set to broaden its horizons, with versions in the works for next generation consoles as well as the PC. Will the console editions enjoy the same level of post release support as the PC version? Not if Valve’s treatment of Team Fortress 2 is any guide.

The new game will be a collaboration between Valve and Hidden Path Entertainment, the studio responsible for Counter-Strike: Source. Look for it in early 2012 or (more likely) whenever it’s finished.

Together again

Posted by Jamie Dalzell On Monday 15 August 2011Comments Off

There have been enough of the brain-hungry zombie games over the past few years to easily stand as a genre unto itself. However Techland’s Dead Island looks to be offering an interesting, if not new approach, to zombie murder.

The game’s latest trailer gives us a better glimpse at how much more fun rolling with some friends will be, with all sorts of sickening zombie deaths on show, from burning them in fires to running them down with cars.

It also gives us a more in-depth look at the group of survivors stranded on the island, including one with a decidedly cringe-worthy Australian accent. This comes alongside the understatement of the century, with one survivor stating “We need to get the hell out of here” – you think?

Well, we’ll all be able to “Get the hell out of here” when Dead Island releases on Friday 9 September for the PC, 360 and PS3.