
Despite being a new IP, Dragon’s Dogma is a game clearly influenced by the heavyweights of the third person action RPG genre which have come before it. Much like the first Darksiders did, it wears these colours with pride, showcasing some of the best aspects of the games it imitates. The storyline takes the familiar ‘chosen one’ route, the demo kicking off with the player’s goal being to traverse a fallen castle in order to destroy a dragon. There is an option to create and edit both the main character and a companion known as a ‘pawn’ using a system which provides many choices without the levels of customisation becoming overwhelming, something which never made much sense given that the hours of time spent crafting a character goes to waste once they are wearing full body armour. The demo provides two options: the Prologue Quest and Countryside Quest, highlighting the gameplay in interior situations and on the expansive overworld respectively. Read the rest of this entry »











