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Archive for the ‘Test Tube’ Category

Welcome to Test Tube. Not to be confused with our full reviews, these ‘two hour test’ articles see us tackle remakes, ports, expansions, mobile games and other titles of interest.

Available on XBO, PS4, 360 and PS3 l Published and developed by Blizzard Entertainment l Classified MA15+ l Supports 1-4 players

Way back in 2012 I had plenty of problems with Diablo III. It had a lot of issues that made it quite a chore even though the addictive gameplay was still there. Log in issues created by an always online game as well as a broken auction house and some inconsistent loot drops made Diablo III a game I couldn’t get behind. But to Blizzard’s credit, they have listened and since that initial disastrous release they have patched and patched and patched until Diablo III became the game is should have been at launch. Now that the game is up to snuff Blizzard have put together what may be the best version of their now excellent ARPG and brought it to the new consoles on the market with the Diablo III: Reaper of Souls – Ultimate Evil Edition. Read the rest of this entry »

Test Tube – 2 hours with Metro Redux

Posted by Matthew Hewson On Wednesday 20 August 2014ADD COMMENTS

Welcome to Test Tube. Not to be confused with our full reviews, these ‘two hour test’ articles see us tackle remakes, ports, expansions, mobile games and other titles of interest.

Available on XBO and PS4 l Published by Deep Silver l Developed by 4A Games l Classified R18+ l Supports 1 player

4A games first hit my radar with the release of Metro 2033 in 2010. Based on the bleak post apocalyptic novel of the same name it was a depressing yet appealing ride through a nuclear wasteland Russia. It was let down however by some dodgy game mechanics and more bugs than I could poke a stick at. 4A took this on board and with the cult success of 2033 meaning they had a bigger budget to work with, fixed the problems with the sequel Metro: Last Light. I loved Last Light and there have been few shooters in recent memory that made me feel a part of a fully realised world like it did. Both games have developed a following of dedicated fans but neither reached super success on the sales charts. Well, new franchise owners Deep Silver and developers 4A have put their heads together to try and fix that with the release of Metro Redux. Read the rest of this entry »

Test Tube – Two hours with Tomb Raider: Definitive Edition

Posted by Matthew Hewson On Thursday 30 January 2014ADD COMMENTS

Welcome to Test Tube. Not to be confused with our full reviews, these ‘two hour test’ articles see us tackle remakes, ports, expansions, mobile games and other titles of interest.

Available on XBO and PS4 l Published by Square Enix l Developed by Crystal Dynamics and Eidos Montreal (with Nixxes Software and United Front Games) l Classified MA15+ l Supports 1-8 players

Last year Lara Croft made a comeback bigger than John Travolta in Pulp Fiction. The simply titled Tomb Raider was just what the doctor ordered to resurrect Lara’s flailing career as an adventurer. A dark and gloomy tale that showed a young Lara fighting to survive was backed up by some top-notch gameplay and great graphics. Well, Square Enix has decided that there was still some room for improvement and so has brought her adventure to the next gen with the ‘Tomb Raider: Holy Hell This is a Damn Fine Looking Game Edition’. It may also be called the ‘Definitive Edition’ in some stores so be sure to ask for that if the clerk looks at you funny. Read the rest of this entry »

Test Tube – Two hours with TownCraft

Posted by Cha Holland On Monday 26 August 2013ADD COMMENTS

Welcome to Test Tube. Not to be confused with our full reviews, these ‘two hour test’ articles see us tackle remakes, ports, expansions, mobile games and other titles of interest.

Available on iPad l Published and developed by Flat Earth Games l Unclassified l Supports 1 player

TownCraft is a relaxed crafting and building sandbox by Sydney-based developer Flat Earth Games. It involves setting up a mediaeval town, starting from collecting basic resources such as twigs and stones, and gradually working towards more complex tools and constructions. Read the rest of this entry »