Nine years after the formation of the company, Carbine Studios is finally adding the finishing touches to its debut release, a madcap sci-fi MMO known as WildStar. The game’s extraordinarily long gestation again highlights the high stakes involved in bringing a large scale MMO to market. In this case the risks are ameliorated somewhat by the all-star line-up of talent at the studio. Carbine staffers have contributed to the likes of World of Warcraft, EverQuest and Free Realms. On the business side of things, Carbine is backed by South Korean parent company NCSoft, the MMO giant responsible for Guild Wars, Lineage and City of Heroes.
WildStar challenges players to explore the mysterious world of Nexus, conquer all manner of alien life, amass fabulous wealth and customise gargantuan fortifications. We recently had the chance to chat with a couple of the key figures behind the game, creative director Chad Moore and executive producer Jeremy Gaffney. Moore and Gaffney were kind enough to take us through some of the big creative decisions made during the development of the game. Read on for an insight into WildStar’s underlying themes, its careful blend of humour and pathos, its daring new manual combat system and much more. Read the rest of this entry »