Capcom have just announced a one-two punch of Devil May Cry HD mayhem, the first blow coming on March 17th of 2015 with the release of DmC Devil May Cry: Definitive Edition for PS4 and Xbox One, the finisher being the release of Devil May Cry 4 Special Edition for PS4 and Xbox One in Q4 2015.
DmC, developed by Ninja Theory, was by all accounts a solid entry in the franchise although some long-time fans took issue with the gameplay alterations and different direction the art style took compared to previous games. The definitive edition will include all previously released DLCs as well as offering some new modes, features and difficulty levels.
Capcom have detailed a number of these new features, including Vergil’s Bloody Palace Mode, which will let players run through the campaign as (you guessed it) Vergil rather than Dante. The publisher have also gone out of their way to appease hardcore fans with a wide range of new difficulty levels such as Gods Must Die, Must Style Mode and finally Hardcore Mode, which is “designed to play more like the classic Devil May Cry series.” To cap off these new difficulty options, there are also gameplay modifiers which can be activated and deactivated at will. Thus far, the only modifier revealed is Turbo Mode which will increase the speed of gameplay. Capcom have also promised more online features in the form of leaderboards, as well as the inclusion of social features which have yet to be revealed. Naturally, as a port of a last gen game, DmC: Definitive edition will be running in 1080p and 60 fps on both PS4 and Xbox One consoles.
Capcom have yet to release any information regarding additions and changes to Devil May Cry 4: Special Edition, although it is probably safe to assume at the very least, it will deliver the now required 1080p/60fps duo that seems mandatory for HD remakes to be well received.