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Archive for the ‘New Game Announcement’ Category

Rejoice with New DmC Release Overload

Posted by Stephen del Prado On Wednesday 17 December 2014ADD COMMENTS
This time... I'm going to use the entire can of Raid!

This time… I’m going to use the entire can of Raid!

Capcom have just announced a one-two punch of Devil May Cry HD mayhem, the first blow coming on March 17th of 2015 with the release of DmC Devil May Cry: Definitive Edition for PS4 and Xbox One, the finisher being the release of Devil May Cry 4 Special Edition for PS4 and Xbox One in Q4 2015.

DmC, developed by Ninja Theory, was by all accounts a solid entry in the franchise although some long-time fans took issue with the gameplay alterations and different direction the art style took compared to previous games. The definitive edition will include all previously released DLCs as well as offering some new modes, features and difficulty levels.

Capcom have detailed a number of these new features, including Vergil’s Bloody Palace Mode, which will let players run through the campaign as (you guessed it) Vergil rather than Dante. The publisher have also gone out of their way to appease hardcore fans with a wide range of new difficulty levels such as Gods Must Die, Must Style Mode and finally Hardcore Mode, which is “designed to play more like the classic Devil May Cry series.” To cap off these new difficulty options, there are also gameplay modifiers which can be activated and deactivated at will. Thus far, the only modifier revealed is Turbo Mode which will increase the speed of gameplay. Capcom have also promised more online features in the form of leaderboards, as well as the inclusion of social features which have yet to be revealed. Naturally, as a port of a last gen game, DmC: Definitive edition will be running in 1080p and 60 fps on both PS4 and Xbox One consoles.

Capcom have yet to release any information regarding additions and changes to Devil May Cry 4: Special Edition, although it is probably safe to assume at the very least, it will deliver the now required 1080p/60fps duo that seems mandatory for HD remakes to be well received.

Dōmo arigatō, Mr. Roboto

Posted by Joel Guttenberg On Sunday 14 December 2014ADD COMMENTS
Vox Machinae - Cockpit View

Hey! I think I can see my house from here!

If piloting giant walking robots across hostile alien planets, with only your A.I. for company, is your thing (and let’s face it, who hasn’t fantasized about this), then your circuits should be ablaze with anticipation for Vox Machinae.

The new game by developer Space Bullet Dynamics Corporation has been officially announced on their website, with a publicly available V.R. demo to be accessible soon. It’s another excuse to get that Oculus Rift you’ve put on your Christmas list.

Vox Machinae will have players piloting their very own mech, called a GDR or Grinder. These grinders come equipped with an A.I. companion (“Open the pod bay doors, please, HAL”) and an array of devastating weapons such as lasers, chainguns, missiles and mortars. Your Grinder will allow you to explore some desolate, yet beautiful landscapes, while braving scorching sun, blinding dust storms, acid rain and other Grinder pilots.

Space Bullet has placed a big emphasis on storytelling and emergent gameplay so that your experience varies each time you play. Characters in the game will re-act to your responses and actions and be shaped by your choices. Apparently you can even hurt their feelings!

If you’re intrigued, keep scanning your radar for updates.

All Hail the Return of the Original G.

Posted by Peter Nickless On Thursday 11 December 2014Comments Off



----------------Important News Flash---------------------
to: Blackpanel HQ
Attention all citizens.
This is not a drill.
Godzilla ‘King of the Monsters’ has been sighted for PS3 & PS4.
Please stay calm. Remain in your houses.
Pay attention to the following news update.
--------------------------------------------------------

Namco Bandai has revealed a teaser trailer for a new Godzilla game, featuring the original Japanese incarnation (the one that really looks like a man in a suit), set for release in 2015 ahead of a new Toho film in 2016.

Godzilla can trample his way through the city, unleashing his atomic breath and fighting other assorted beasties. Players must destroy generators to collect ‘G-Energy’ to upgrade Godzilla’s size and abilities in order to defeat Mothra, King Ghidorah, Mechagodzilla and Roland Emmerich (I made the last one up).

Added to the gameplay is a city building Diorama Mode which lets your destroy your creations as well.

Certainly after a hit western film (and forthcoming sequel), Godzilla has his mojo back outside of Japan and can hopefully star in a great game.

Nintendo Shows Off

Posted by Matthew Hewson On Wednesday 10 December 2014Comments Off
Zelda-for-WiiU-Preview-Screen-091214

That’s what we need. More fire!

After a much better year in 2014, Nintendo has finally gotten the Wii U to a point where it is a solid purchase. After their appearance at “The Video Game Awards” this past week it is clear that the house of Mario is keen to keep the momentum rolling.

First off they showed the super interesting Mario Maker and how easy it is for players to create their own 2D side scrolling Mario adventures. Players can use graphic sets and special abilities from almost all of the 2d Mario games enabling some epic throwback level creation. It all looked super easy to use with simple stylus controls the order of the day. This is sure to be a hit with Mario fans as well as those attracted to creative games such as Minecraft and Project Spark.

Nintendo then brought out the big guns with Shigeru Miyamoto and Eiji Aonuma gave a gameplay demonstration of the upcoming Zelda Wii U title. Despite the English dubbing making the presentation seems about as exciting as a local council political debate there was a lot of new Zelda information to be had. A massive map, easier riding controls that will allow Link to shoot from horseback with ease and some impressive graphics were all on show giving Zelda fans plenty to look forward to.

Nintendo closed out the show with a host of awards including best racing title for Mario Kart 8, best fighting game for Super Smash Bros Wii U and the big one Developer of the Year. All of this has the once bleak future of the Wii U looking much brighter. It just goes to show you can never count an Italian plumber out for good.