Daily updates on video games and popular culture, along with Australia’s grooviest gaming podcast.

Archive for the ‘New Game Announcement’ Category

Gilbert brings retro adventure to Kickstarter

Posted by Erin Marcon On Thursday 20 November 2014ADD COMMENTS
But does it run at 60 frames per second?

But does it run at 60 frames per second?

While he has been reasonably prolific in recent years, Ron Gilbert is still best known for his contributions to LucasArts classics like Maniac Mansion and The Secret of Monkey Island. It is to fans of these games that Gilbert is appealing to fund his latest venture, a traditional point-and-click PC adventure game known as Thimbleweed Park.

The Kickstarter campaign for the project, which went live earlier this week, is seeking to raise US $375,000. The project has already attracted $192,803 worth of pledges, suggesting that it will more than likely surpass its target in the coming days.

The project, which will see Gilbert reunite with his Maniac Mansion cohort Gary Winnick, is being pitched as the “true spiritual successor” to that game. As evidenced by the promotional imagery, Gilbert and Winnick are aiming to evoke the look and feel of what many still regard as the golden era of adventure games.

Thimbleweed Park follows a pair of “washed up detectives” as they investigate “a dead body found in a river” on the outskirts of the eponymous town. The player will switch back and forth between the two detectives as the story progresses.

Gilbert’s recent output includes action RPG DeathSpank, puzzle adventure The Cave and match three mobile game Scurvy Scallywags.

Dizzy creators take to the skies

Posted by Erin Marcon On Sunday 16 November 2014ADD COMMENTS

A year after forming new a studio known as Radiant Worlds, British development legends the Oliver Twins have announced their next project.

Revealed with a colourful cinematic trailer, SkySaga: Infinite Isles looks to be an online fantasy action game with strong crafting elements. Each player will take possession of an island in the clouds, mine or trade for materials, and take on other players in gladiatorial combat.

The developer describes the game as “an original, endlessly evolving, multi-player, online, voxel-based, ‘sandbox’ PC game.” The cube-based environments featured in the trailer will put many in mind of Mojang’s Minecraft, while the limbless heroes recall Ubisoft’s Rayman.

A free-to-play offering for the PC, SkySaga: Infinite Isles is due to go into technical alpha shortly.

The Oliver Twins, Philip and Andrew, are best known as the creators of the Dizzy series of platformers.

Rico returns for more open world action

Posted by Erin Marcon On Wednesday 12 November 2014Comments Off
It’s enough to make a long suffering Rico fan cry tears of joy.

It’s enough to make a long suffering Rico fan cry tears of joy.

Square Enix has just offered a ray of hope to those of you waiting for a long dormant series to be revived. The last instalment of the Just Cause series of open world action games arrived well over four years ago, leading some to conclude it had quietly been retired. The truth, of course, is rather different, with Square announcing that it is working with original series developer Avalanche Studios to bring a new chapter to PC and current generation consoles in 2015

According to Avalanche founder Christofer Sundberg, Just Cause 3 will see returning protagonist Rico travel to “a beautiful Mediterranean archipelago” where he will use his trademark “Grapple and Parachute”, along with a new item known as the “Wingsuit”. Though it isn’t discussed in the press release, it’s probably fair to assume that Rico will bring along a gun or two as well, strictly for self-defence.

With Just Cause being revived for a new generation, you have to wonder if other open world action games could go down the same road. Could we see a new instalment of Mercenaries or True Crime? Probably not.

Time for the Protoss to Shine

Posted by Matthew Hewson On Monday 10 November 2014Comments Off

After what seems like an eternity, Blizzard is finally set finish its ambitious StarCraft II trilogy with Legacy of the Void. This single player component of this standalone expansion will see gamers taking control of a huge Protoss armada as they quest to take back their homeworld from the deadly Zerg Swarm.

There has been a host of new features announced including new units and maps for multiplayer, a new ship and upgrade interface for the single player campaign and a nice little graphical update. However the most exciting proclamation involved the introduction of two player co-op. Co-op mission modes as well as competitive events are making their debut in Legacy of the Void and they are potentially a great way to keep players that may be too scared to take on StarCraft’s daunting multiplayer scene playing the game well after the story’s credits have rolled.

If you can’t wait for the to-be-confirmed release date you can jump onto the battle.net site right now and sign up for the closed beta. It sounds perfect for StarCraft junkies that want to get a taste of the new units and modes.

StarCraft II: Legacy of the Void should be available sometime in 2015.