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Archive for the ‘New IP’ Category

The Evil Within Review

Posted by Dylan Burns On Wednesday 22 October 2014ADD COMMENTS

Available on PS4, XBO, PS3, 360 and PC l Published by Bethesda Softworks l Developed by Tango Gameworks l Classified R18+ l Supports 1 player

REVIEW IN BRIEF > When horror “master” Shinji Mikami makes a new game, players listen. The Evil Within embraces all the tropes of the genre, presenting an experience that is as dank and disturbing as it is awkward and frustrating. This amazing looking game finds itself tied to an over encumbered campaign that wears out its appeal long before the credits. Read the rest of this entry »

Like that other thing, but in 3D

Posted by Joel Guttenberg On Monday 20 October 2014ADD COMMENTS

We’re shifting manufacturing offshore… and… err… off world.

Have you ever imagined what it might be like if you were an imprisoned scientist using your knowledge of chemistry and programing to serve alien overlords while avoiding becoming a workplace hazard statistic? If the answer to that question is, “Yes! How does The Black Panel read my mind so accurately?” we suggest you keep an eye out for Zachtronics’ new sandbox puzzle game, Infinifactory.

The team received good reviews for their previous science based puzzle game, SpaceChem, and Infinifactory promises to provide even more features. For starters, according to Zachtronics you’ll be able to “design and run factories in a first person fully 3D environment”. To make matters even clearer, they also describe their forthcoming title as “like SpaceChem… in 3D!”

Look for Infinifactory to fulfil your prisoner scientist dreams when it arrives on Steam Early access in late 2014. It will also feature Steam Workshop integration at some point.

Won’t somebody think of the children?

Posted by Peter Nickless On Sunday 19 October 20141 COMMENT

Game development has a pretty steep learning curve these days, and although Texas based Dead Mage’s first game Garshasp: the Monster Slayer hit with a whimper, they bounced back, first with Shadow Blade for iOS and now with the announcement of Children of Morta.

Described by the developer as a “rogue-like hack and slash game”, Children of Morta sees you play as characters in a family seeking to heal the corruption spewing forth from Mount Morta and kill the monsters that are threatening their home.

Dead Mage promises to incorporate an intriguing narrative as you battle through environments and characters that look like they stepped out of a 90s VGA Sierra adventure game.

Dramatic music highlights the action previewed in the announcement trailer as characters fight and dance, mix spells and… dance some more.

Specific details about the nuances in combat and magic will hopefully be announced soon.

Children of Morta should see a 2015 release on PC.

Take me to the river

Posted by Black Panel Staff On Friday 17 October 2014ADD COMMENTS

Concept art for The Flame in the Flood.

A new indie team boasting an all-star line-up of major studio talent has seen its first project successfully funded via Kickstarter. Massachusetts developer The Molasses Flood is now in a position to forge ahead with The Flame in the Flood, a survival game set in the aftermath of societal collapse.

The new game will see you take on the role of a woman named Scout, and according to the developer you’ll travel “by foot and by raft down a procedurally-generated river as you scrounge for resources, craft tools, remedy afflictions, evade the vicious wildlife, and most importantly, stay ahead of the coming rains.”

With studio members having previously contributed the BioShock, Halo and Rock Band franchises, the new offering from The Molasses Flood was always likely to attract plenty of attention. The Kickstarter drive surpassed its US $150,000 target with the best part of three weeks still to run and the team is working to bring The Flame in the Flood to PC by July 2015.