It is always a pleasure to talk to a developer, especially one that is open and honest about his experiences and thoughts. I have been lucky enough to interview some great developers in the past but without doubt Insomniac CEO Ted Price was the most excited I have ever come across. I was the last interview of the day and he had been talking for four hours by that point. The fact that he was still enthusiastic and responsive spoke directly to the passion Insomniac has for creating games. Read the rest of this entry »
Posted by Peter Nickless On Friday 17 May 20131 COMMENT
Welcome to Test Tube. Not to be confused with our full reviews, these ‘two hour test’ articles see us tackle remakes, ports, expansions, mobile games and other titles of interest.
Available on 360 and PS3 l Published and developed by Capcom l Classified MA15+ l Supports 1 player
The original version of Dragon’s Dogma was one of the sleeper RPG hits of 2012. It provided challenging combat and the clever online capability to share my pawn collection… uh… my pawns. I liked the game, but was disappointed with the bland level design and ‘nothing’ story. As such, I was interested to see what the Dark Arisen edition would have to offer. Read the rest of this entry »
Coming to 360 and PS3 l Published by EA l Developed by Insomniac Games l Classified MA15+ l Supports 1-4 players l Due to arrive 31.05.13
Releasing a brand new IP this late in the generation is not something that many developers seem willing to do. Most are holding their new goodies back, waiting for the next gen of gaming systems to hit the market. One developer is bucking that trend. That developer is Insomniac Games. The group behind PlayStation hits such as Ratchet and Clank and Resistance has a new game by the name of Fuse coming out very soon and for the first time in their history, it will be a multiplatform release. I was lucky enough to play quite a good chunk of the game at a recent preview event and I came away with a good idea of what to expect from the final product. Read the rest of this entry »
Posted by Erin Marcon On Thursday 16 May 20131 COMMENT
Sony today announced that despite the barnstorming success of the series, it won’t be proceeding with a sixth instalment of Gran Turismo. We should clarify that this announcement took place in a parallel timeline, possibly the one depicted in the new Wolfenstein game, so there’s really no need to panic. Right here in our universe, Sony surprised no one by unveiling Gran Turismo 6 for the PS3.
If the announcement trailer is any guide, the new game will be quite similar to its predecessors. It will, in fact, feature all of the cars and tracks from Grand Turismo 5, so that’s pretty darn similar. Naturally enough, though, there will be a host of new content and developer Polyphony Digital is promising 1200 cars at launch.
If you’re only a casual fan of the racing genre, here’s an extract from the press release to remind you that this “real racing simulator” is not the game for you. “Several thousand aerodynamic parts and custom wheels will be available for almost all cars, and players can personalise their own custom cars to the greatest ever level possible.”
Gran Turismo 6 will arrive towards the end of 2013, just in time to mark the 15th anniversary of the series.