A senior developer with EA subsidiary DICE LA has conceded that it has a lot of work to do to win back the trust of a once fanatical, now justifiably hesitant, Battlefield fan base.
While the game was reasonably well received by critics, the online component of Battlefield 4 was plagued by technical issues, issues that persisted for months and required numerous patches. At the height of the backlash against the game, EA was forced to pull resources away from future content in order to address ongoing performance issues with Battlefield 4.
In a conversation with GameSpot, Battlefield: Hardline producer David Sirland agreed that there are probably still “a lot of players who won’t trust us to deliver a stable launch or a stable game.” Sirland sees it as his job to “earn our trust back”.
According to Sirland, allowing fans to go hands on with earlier builds of Battlefield titles will ensure that these problems won’t be repeated, at least not to the same degree, with future releases.