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Archive for the ‘PSVita’ Category

Tribute unveils Curses ‘N Chaos

Posted by Erin Marcon On Tuesday 22 April 2014ADD COMMENTS

The Canadian retro specialists responsible for Wizorb and Mercenary Kings are hard at work on a new 2D action fest known as Curses ‘N Chaos. Tribute Games this week issued the first footage of its latest pixel art extravaganza, and if this early in-game glimpse is any guide, Curses ‘N Chaos will offer the same sense of familiarity that saw the studio’s previous offerings attract a cult following.

Curses ‘N Chaos appears to be set in a fairy tale world at constant risk of being overrun by all manner of ghoulish creatures. You’ll be tasked with facing down waves of ghosts, skeletons and wolves, as well as the occasional toad. Fortunately, you won’t have to fight this battle on you own, with co-op play shaping as a significant part of the appeal.

Look for Curses ‘N Chaos to make its way to PC and Vita, a platform pairing that seems to be becoming increasingly common in the world of indie development.

Locally made Hand of Fate now coming to Sony platforms

Posted by Erin Marcon On Friday 28 March 2014ADD COMMENTS

“The skeletons were mesmerised by my beauty.”

One of Australia’s first Kickstarter success stories, the fantasy themed digital card game known as Hand of Fate, will be making an appearance on both the PS4 and Vita.

The crowd funding drive from Brisbane based studio Defiant Development just barely scraped together the $50,000 required for the PC, Mac and Linux editions of the game. The announcement of additional versions should therefore qualify as a pleasant surprise for anyone interested in the project.

In a post on the official PlayStation Blog, Defiant associate producer Kim Allom described the deck building game as a roguelike with a “nearly endless combination of cards and ways to play”.

The recent arrival of Blizzard’s Hearthstone: Heroes of Warcraft has revitalized the virtual card game scene, which must be encouraging for Defiant.

A release date is yet to be announced for the PS4 and Vita versions of Hand of Fate, but Defiant is aiming for an “early 2014” release for the PC version.

Aztez confirmed for a whole mess of platforms

Posted by Karen Jacobson On Thursday 20 March 2014ADD COMMENTS

When you pick up a combat game, do you ever think to yourself ‘what’s missing is an empire management strategy facet’? If so, look no further because Colorblind, formerly Flash Bang Studios, has announced just such a game in Aztez.

If you check out the teaser trailer (which is more like a gameplay trailer really), you’ll find a stylised black and white 2D side-scroller, with appropriate splashes (and splatters) of red.  You’ll jump, smash and bash your way through hordes of enemies and you will look good while doing it.

In a post on the official PlayStation Blog, combat designer Ben Ruiz desribes Aztez as “brutal, bloody, expressive, difficult, and replayable”. Ruiz likened the difficulty to Devil May Cry and the look and feel of the game to Bayonetta and Alien Vs Predator.

Looking to add a unique dimension, Colorblind incorporated a ‘Risk’ style empire management system, which according to Ruiz is what makes Aztez repayable.

Aztez has now been confirmed for XBO, PS4, WU and Vita in addition to the previously announced PC version.

When too much Persona ain’t nearly enough

Posted by Erin Marcon On Monday 25 November 2013ADD COMMENTS

Don’t ask me.

It looks like Persona fans will be well catered for in the years ahead. As reported by Polygon, Japanese publisher Atlus is promising to expand the franchise with no fewer than four original titles, including its long awaited headline act Persona 5.

Beyond the title, Atlus has revealed little about Persona 5, other than it will feature themes of slavery and emancipation. Much as Persona 4 arrived on PS2 long after the PS3 had launched, Persona 5 is destined for the aging PS3 console rather than the newly minted PS4.

Also in the works is Persona 4: Dancing All Night, a bonkers rhythm game for the Vita that sees the cast of the acclaimed RPG compete in dance offs. Less surprising (unless you consider the bizarre title of the game) is the announcement of Persona 4: The Ultimax Ultra Suplex Hold, a PS3 fighting game in the vein of 2012’s Persona 4: Arena.

Finally, Atlus is hard at work on Persona Q: Shadow of the Labyrinth. As noted by Famitsu (via Gematsu), this 3DS exclusive will combine characters from Persona 3 and Persona 4.

All four titles are due for release in 2014, but only if you happen to live in Japan. Atlus is yet to reveal its plans for localisation.