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Archive for the ‘trailer’ Category

Guitar Hero creators working on new rhythm shooter

Posted by Stephen Foote On Monday 1 September 2014ADD COMMENTS

After diving off the sinking ship that was the Guitar Hero franchise, upping the plastic instrument count in cupboards the world over with its Rock Band follow up and inspiring more awkward dancing than a Mick Jagger/Peter Garrett stage show with its Dance Central series, developer Harmonix is returning to its controller-gimmick free roots with A City Sleeps.

A genre mash-up of (deep breath) rhythm game meets dual stick bullet hell shooter, A City Sleeps is mechanically reminiscent of cult classic Rez, albeit with a heavy dose of neon visuals if they were rendered via the UbiArt engine. It tells the story of Poe, a dream exorcist tasked with cleansing the demons infesting the nightmares of the citizens of SanLo, the titular city.

Rather than using a procedural generation method based upon the dynamics of whatever music is fed to the game, Harmonix is bent on delivering a handcrafted experience which provides an unparalleled level of synergy between gameplay mechanics, level design and music.  As they themselves put it, the soundtrack will “drive player projectiles, enemy spawning, movement, and bullet patterns.”

In order to ramp up its replayability, A City Sleeps features a number of customisable options. Alongside a trio of difficulty levels, Poe is also able to equip a range of ‘relics’, as well as call on ‘ghost familiars’. By instructing her ghosts to possess objects found throughout the level, Poe will gain access to a range of defensive and offensive capabilities depending on the combination used.

It would seem that a degree of hard earned financial stability coupled with the evolution of the PC market over the past decade has allowed Harmonix to take a chance on this off-beat downloadable title.

A City Sleeps is currently available for preorder on Steam, with a scheduled release in October.

Paradox provides another option for space farers

Posted by Joel Guttenberg On Thursday 28 August 2014ADD COMMENTS

If a regular earth-bound RTS just isn’t enough for you, then you may want to fire up your warp drive for Paradox Interactive and CreativeForge Games’ recently announced RTS Ancient Space.

Voiced by a cast of science fiction staples such as Dwight Schultz of Star Trek (and A-Team!) fame, Dina Meyers from Starship Troopers, and Richard Gun from Angel, Ancient Space promises a single player focused experience with a strong narrative, varying mission structure and the chance to build and develop a space fleet that will see you through “an explosive space opera”.

Space themed games do seem to be making a bit of a comeback with titles such as Elite: Dangerous, Star Citizen and StarDrive Unity allowing you to go where no one has gone before (or where no one can hear you scream). If CreativeForge manages to deliver on cool features like upgradeable progression, officer and crew selection for special abilities and facing aliens, pirates, and the unknown, this may be one title to get Santa to beam into your space stocking.

Ancient Space will be coming to PC and Mac in the Aussie spring.

Pokémon fighting game heading to Japanese arcades

Posted by Black Panel Staff On Wednesday 27 August 2014ADD COMMENTS

Thanks largely to the success of Donkey Kong, Nintendo will always have a place in arcade gaming history. However, its contributions to the arcade scene have been few and far between in recent years, with its Mario Kart GP series among the notable exceptions. Now, another of its most storied franchises is making its way to Japanese arcades. As revealed by Famitsu, via a very helpful Siliconera translation, a fresh Pokémon game is in the works.

Due for release in 2015, the newly announced Pokkén Tournament is the result of a partnership between The Pokémon Company, which is part owned by Nintendo, and Tekken publisher Bandai Namco, which also worked on the aforementioned Mario Kart GP. The short announcement trailer appears to suggest that Pokkén Tournament will be a one-on-one fighting game featuring prominent characters from past Pokémon releases.

The initial announcement doesn’t discuss the potential for a western release or ports to Nintendo’s home or handheld platforms.

Wild Sheep is just wild about Wild

Posted by Joel Guttenberg On Thursday 21 August 2014ADD COMMENTS

Wild Sheep Studio has announced its new PS4 exclusive sandbox game, tentatively titled Wild. Having just watched the debut footage, I am quite certain that I don’t know what it is about. It looks big. It looks beautiful. It appears to star humans, animals, giant animals and humans, and even a skeleton. Wild Sheep founder Michel Ancel has described Wild as being, “the size of Europe, with dynamic weather and seasons, and filled with interactive opportunities that feel endless.”

The scope of this title seems massive, and although it’s not exactly clear what range of activities gamers will be able to engage in while exploring Wild, it should have loads to keep gamers busy just based what’s on show in the video. Just a few of the endeavours shown in the short clip include people hunting, swimming, climbing trees to gather eggs and riding animals.

It’s still very early days, but I’m intrigued by what I’ve seen so far. I didn’t understand it (giant cavewomen emerging from tree trunks in the amber afternoon anyone?), but this will be one title worth keeping our collective eyes on.