Daily updates on video games and popular culture, along with Australia’s grooviest gaming podcast.

Archive for the ‘Wii U’ Category

PAX AUS Interview – Witch Beam on Assault Android Cactus

Posted by Peter Nickless On Sunday 2 November 2014Comments Off

Assault Android Cactus is the first project from the three-man Brisbane team Witch Beam. Styling itself as a twin stick shooter with a difference, Assault Android Cactus has already won accolades from Steam Early Access players and at consumer shows including PAX East.

We were lucky enough to catch up with Sanatana Mishra, ‘Design Guy’ for Assault Android Cactus, in the lead up to this weekend’s PAX AUS, were he is promoting the game in the Australian Indie Showcase area. We asked him about the studio’s passion for making games and for sharing the process by way of Witch Beam’s awesome devblogRead the rest of this entry »

PAX AUS Interview – Blowfish on Gunscape

Posted by Joel Guttenberg On Saturday 1 November 2014Comments Off

If PAX 2013 was good for one reason (pro-tip: it was good for many reasons), it was for introducing local to a bunch of wonderful indie developed titles available for our enjoyment. This year promises to be no different with another batch of strong indie offerings.

Blowfish Studios has procured a spot in the limelight of the Australian Indie Showcase with its new title, Gunscape. Not satisfied with merely bringing gamers a new FPS, Blowfish will deliver an FPS creator with Gunscape. Ah, when art meets violence.

We are thankful that, “chief dude”, Ben Lee, was able to take time out of his busy schedule to tell us a little about Gunscape and Blowfish’s involvement in PAX this year. Read the rest of this entry »

Skylanders: Trap Team Review

Posted by Matthew Hewson On Tuesday 21 October 2014Comments Off

Available on XBO, PS4, Wii U, 360, PS3, Wii l Published by Activision l Developed by Toys for Bob with Beenox l Classified G l Supports 1-2 players

REVIEW IN BRIEF > Another year and another Skylanders game appears to steal the hearts of children and the bank balances of parents. The actual game is a tight platforming experience with wonderful characters and some entertaining mini games. However with this iteration the money grabbing elements are more aggressive than ever. It’s still a lot of fun, but be prepared to say the word “no” a lot if you buy Trap Team for the little ones. Read the rest of this entry »

Australia forced to wait (a little) for Captain Toad

Posted by Erin Marcon On Sunday 12 October 2014Comments Off

Big brown bird thing disapproves of your fun.

As the saying goes, you win some and you lose some. Just weeks after Australian Nintendo fans rejoiced at the news that they’d be amongst the first in the world to experience the New Nintendo 3DS, they’ve discovered that they’ll be lagging behind when it comes to another first party offering.

Captain Toad: Treasure Tracker is set to arrive in Japan in November and North America in December, but local fans will be forced to wait until Saturday 10 January 2015. Considering that the original version of The Legend of Zelda: The Wind Waker took almost six months to arrive on our shores, this is probably a reasonably manageable delay.

The Wii U exclusive Captain Toad: Treasure Tracker sees the fungi-like inhabitants of Princess Peaches’ Mushroom Kingdom take centre stage for puzzle platforming shenanigans. The game will star the eponymous adventurer, as well as Toadette, who somehow manages to have pigtails despite not having any hair.