Daily updates on video games and popular culture, along with Australia’s grooviest gaming podcast.



The Black List 236

Posted by Black Panel Staff On Saturday 15 March 2014No Comments


Welcome to The Black List, your one stop shop for the stories published on the site this week.

SUNDAY REVIEW The Castle Doctrine > The Castle Doctrine is a multiplayer home-invasion simulator from provocative designer Jason Rohrer.  The challenge is to stay alive as long as possible, and continue to develop clever home security measures to protect your family and savings.  Naturally, home defences are funded by stealing from other households trying to do the same. It’s an off-putting scenario and not handled tactfully, but might appeal if you’re looking for something different. READ MORE

MONDAY NEWS The Last of Us heading to the big screen > After enthralling PS3 owners on the small screen, Naughty Dog survival horror epic The Last of Us may soon make the jump to the big screen. As reported by Deadline, the live action film rights have been entrusted to Screen Gems. A Sony subsidiary (much like Naughty Dog itself), Screen Gems is best known to genre fans as the company responsible for the Underworld and Resident Evil film franchises. Oh well. READ MORE

TUESDAY JUST ANNOUNCED Space Noir > Space is all the rage at the moment. From the enduring popularity of EVE Online to the crowd funding triumphs of Star Citizen, it’s clear that the idea of leaving terra firma still holds tremendous appeal. The latest game to reach for the stars is Space Noir, from developer N-Space and publisher Unity Games. READ MORE

WEDNESDAY JUST ANNOUNCED Costume Quest 2 > In the last three years, Double Fine Productions has issued no fewer than a dozen titles. This year is shaping up to be just as busy, with Broken Age already on the virtual shelves and the likes of Massive Chalice and Hack ‘n’ Slash still in production. Tim Schafer’s studio isn’t done just yet though. As reported by IGN, Double Fine is teaming with publisher Midnight City for a sequel to its whimsical fantasy RPG Costume Quest. READ MORE

THURSDAY NEWS The Witcher 3 delayed > Those who have been following The Black Panel for a long time will know my passion for the Witcher series. I loved the second instalment and it is easily one of my favourite games of the last five years. When The Witcher 3 was announced I was almost giddy with joy. The brutal, complex combat and engrossing and mature tale would be coming to an open world setting and I couldn’t be happier. However it seems I am going to have to wait a little longer to get my hands back on Geralt and crew because CD Projekt has announced a delay to the game’s release. READ MORE

FRIDAY JUST ANNOUNCED Grey Goo > This week Petroglyph unveiled a new sci-fi RTS known as Grey Goo. According to the press release, Grey Goo “draws on the best aspects of base building, unit management and all-out warfare for an all-new space saga, removing the tedium and frustration often associated with the genre and focusing on deep, engaging tactical systems modeled on vintage RTS gameplay.” READ MORE



Petroglyph working on new RTS

Posted by Erin Marcon On Friday 14 March 2014No Comments

My initial reaction to the news that Petroglyph Games had announced a new title was one of surprise. I could have sworn that the Last Vegas studio had gone out of business. With so many studios going belly-up, it’s actually getting hard to keep track.

After a reasonably promising start almost a decade ago (Universe at War: Earth Assault is fondly recalled by many RTS fans), Petroglyph stumbled from one troubled project to another. Rise of Immortals didn’t make much of a splash, End of Nations was taken over by another developer, and crowd funding for Victory was cancelled. Contrary to my addled recollections, this wasn’t the end for the team.

This week Petroglyph unveiled a new sci-fi RTS known as Grey Goo. According to the press release, Grey Goo “draws on the best aspects of base building, unit management and all-out warfare for an all-new space saga, removing the tedium and frustration often associated with the genre and focusing on deep, engaging tactical systems modeled on vintage RTS gameplay.”

Look for Grey Goo to make its way to Steam in spring. In the meantime, feel free to check out this teaser trailer (warning: offers absolutely no insight into the game).


Geralt running late for his own party

Posted by Matthew Hewson On Thursday 13 March 2014No Comments

The Polish remake of True Detective was intense.

Those who have been following The Black Panel for a long time will know my passion for the Witcher series. I loved the second instalment and it is easily one of my favourite games of the last five years. When The Witcher 3 was announced I was almost giddy with joy. The brutal, complex combat and engrossing and mature tale would be coming to an open world setting and I couldn’t be happier. However it seems I am going to have to wait a little longer to get my hands back on Geralt and crew because CD Projekt has announced a delay to the game’s release.

In an open letter to both gamers and shareholders, CD Projekt outlined the difficult position this delay has placed them in, yet ultimately they feel it is the right choice for the quality of the game. This sort of delay quite often brings a sense of mixed emotion through the gaming community and I am sure that this will be no different. On one hand it is clear that the company wants to bring the best game possible to players everywhere but on the other hand the wait may be too much for some fans. I am personally more than happy for the developers to take as much time as they need to create Geralt’s greatest adventure yet.

The Witcher 3: Wild Hunt will arrive on next gen systems and PC in Feb 2015.


More Costume Quest in time for Halloween

Posted by Erin Marcon On Wednesday 12 March 2014No Comments

A scene from the original Costume Quest.

In the last three years, Double Fine Productions has issued no fewer than a dozen titles. This year is shaping up to be just as busy, with Broken Age already on the virtual shelves and the likes of Massive Chalice and Hack ‘n’ Slash still in production. Tim Schafer’s studio isn’t done just yet though.

As reported by IGN, Double Fine is teaming with publisher Midnight City for a sequel to its whimsical fantasy RPG Costume Quest. The original was released in 2010, and believe it or not, it was the only game released by Double Fine in that year. How times have changed.

Costume Quest 2 is due for release on PC and unspecified consoles in time for Halloween this year. According to Schafer, the game’s Halloween theme will motivate the team to complete the project on time. “It’s the game that can’t be late,” he said.

Even it misses the mark by a day or two, we’re certain that Costume Quest fans will be happy to see it.