EA knows its Battlefield fans are positively aching to get their gloves on its upcoming shooter, Battlefield Hardline. The bad news is that fans are now going to have to wait until early 2015 for it to hit shelves. While it would have been nice to receive it in October, the good news is that this will give EA’s Visceral team time to polish it until it gleams like a general’s boots before morning reveille.
If you are fan, you shouldn’t be disappointed because, according to EA, it is listening to your feedback. Who, after all, doesn’t want better stability, a deeper single player story and multiplayer innovation! Our own Matt Hewson previewed the game and although he enjoyed the beta of Hardline, he did note some concerns. Hopefully EA is taking time to address these points along with feedback from other beta players.
Visceral is certainly not the only guilty (or conscientious?) EA studio to delay a title this week to allow delivery of a (hopefully) better product. BioWare has just announced that it has bumped Dragon Age: Inquisition from its October release date to apply an extra coat of turtle wax (for dragons). Those scales should be gleaming come Thursday 20 November.
What do you think about publishers and developers delaying their games? Do you think it’s worth the wait (and potential cost implications) to get a better product, or should these companies follow their project plans and release on budget and on schedule?