Welcome to The Black List, your one stop shop for the stories published on the site this week.
MONDAY REVIEW Defiance > Defiance has generated a lot of hype. Arguably it is the first “true” experiment in transmedia. The game (developed by Trion Worlds) and the TV series (produced by the SyFy channel) have been collaboratively developed from the very beginning, and there are even suggestions that developments in the game world will crop up in future seasons of the show. Unfortunately, the game itself is less than spectacular. Although it suffers from a general lack of polish, the things it does do well (especially the MMO elements) are pretty compelling. READ MORE
TUESDAY REVIEW Don’t Starve > Don’t Starve is an interesting experiment and it certainly has a lot to offer. The unique crafting based gameplay may be easy to understand but it also offers a surprising amount of depth. The cartoony world is pleasant to traverse and the creature design is inspired. All these positives do wear off though when you realise that the game (as it currently stands) doesn’t really have a point and there is little to keep you coming back for more. READ MORE
WEDNESDAY NEWS Ubisoft fires Patrice Désilets > Ubisoft has fired the man responsible for the first two Assassin’s Creed blockbusters. As reported by Game Informer, the publisher has confirmed that Ubisoft Montreal creative director Patrice Désilets is no longer with the company. This isn’t the first time the two have parted ways. Désilets resigned in 2010 to take up a position with THQ Montreal. Ironically, THQ was then forced to sell the business to Ubisoft, bringing Désilets back into the fold. READ MORE
THURSDAY JUST ANNOUNCED Wolfenstein: The New Order > One of the FPS genre’s most storied names is about to be dragged out of retirement, with Bethesda Softworks this week announcing that Wolfenstein: The New Order is on its way to systems old and new. While Bethesda does own id Software (the studio most closely associated with the franchise) it has assigned development duties to Swedish team MachineGames. READ MORE
FRIDAY JUST ANNOUNCED The Sims 4 > After the launch of SimCity attracted an avalanche of negative publicity and middling reviews, EA may be rethinking its stance with regard to ‘always on’ experiences, at least in the short term. The publisher this week announced that work had commenced on The Sims 4 and the press release for the game described it as a “single-player offline experience”. READ MORE