Welcome to The Black List, your one stop shop for the stories published on the site this week.
SUNDAY SPECIAL Dispatches from EB Expo 2014 – Part 1 > Hey folks. This weekend I once again took the long trip up the Hume Highway to participate in the insanity that is EB Expo. It seemed like things were a little bit more subdued this year. A lot of the games on show were not far from release so there wasn’t the level of anticipation that previous shows have had. That being said there were still plenty of games to get my hands and eyes on and share my experiences with you all. READ MORE
MONDAY SPECIAL Dispatches from EB Expo 2014 – Part 2 > So as I went into the second day of the EB Expo in Sydney, there were a few other games I wanted to make sure I got a good look at. Luckily I had enough time to check everything out before my time at the show drew to a close. First on my day’s playlist was Assassin’s Creed Rogue. The last gen hurrah for the Assassin’s Creed series had quite a lengthy demo on the show floor so I had a good chance to see what had changed since Black Flag. Unfortunately the answer is not much. READ MORE
TUESDAY NEWS Pillars pushed to 2015 > Pillars of Eternity has been among the more prominent Kickstarter success stories, attracting almost US $4m worth of pledges during its 2012 funding drive. In the proud tradition of high profile crowd funding champions such as Broken Age and Wasteland 2, Pillars of Eternity has missed its initial release window. The game does exist in playable form however, having been the subject of a backer-exclusive beta release. READ MORE
WEDNESDAY INTERVIEW Insomniac on Sunset Overdrive > During EB Expo this year, I sat down with the seemingly permanently jovial Marcus Smith, creative director on Insomniac Games’ Sunset Overdrive. One thing that struck me was that Marcus seems like someone that probably considers fun a necessary part of every day. It makes sense, then, that the design catch-cry for Sunset Overdrive is “fun in the end times.” READ MORE
THURSDAY NEWS Battlefield producer aiming to win back hearts and minds > A senior developer with EA subsidiary DICE LA has conceded that it has a lot of work to do to win back the trust of a once fanatical, now justifiably hesitant, Battlefield fan base. While the game was well received by critics, the online component of Battlefield 4 was plagued by technical issues, issues that persisted for months and required numerous patches. At the height of the backlash against the game, EA was forced to pull resources away from future content in order to address ongoing performance issues with Battlefield 4. READ MORE
FRIDAY NEWS Smash hits Wii U in December > For all their talk about being the family friendly console, Nintendo sure do know how to make a game that makes you want to punch your brother. First there was Mario Kart, which turned people from civil siblings into opponents in a war for first place. After Mario Kart, Nintendo decided that their work in causing family dissent wasn’t completed, so with this in mind they released Super Smash Bros. READ MORE