
Crude and objectionable?
An iPhone game that alleges that Apple and other electronics manufacturers have encouraged a range of unethical practices has been removed from the App Store. As reported by Giant Bomb, Phone Story implies that Apple has been complicit in the exploitation of child labour, the promotion of mindless consumerism, the enforcement of brutal working conditions and the proliferation of environmentally unfriendly materials.
Has the game been banned merely because it criticises the platform holder? According to the developer of the game, Italian activist studio Molleindustria, Apple offered an entirely different justification. The company’s publication guidelines preclude games that “depict violence or abuse of children” or “present excessively objectionable or crude content”. Molleindustria has since made the (presumably tongue in cheek) claim that it may attempt to create a version of the game “that depicts the violence and abuse of children involved in the electronic manufacturing supply chain in a non-crude and non-objectionable way.”
Molleindustria also ran into trouble for pledging to donate revenue from the game to labour organisations and other groups that are “working to stop the horrors represented in the game.” According to Apple’s guidelines, “Apps that include the ability to make donations to recognised charitable organisations must be free” and “collections of donations must be done via web site in safari or an SMS”. According to Molleindustria, these rules are irrelevant to Phone Story, as no donations are collected via the program itself. “Molleindustria simply pledged to redirect the revenues to no-profit organizations.”
Do you believe Apple’s stated reasons for pulling the game from the App Store or do you suspect that it is acting primarily to protect its public image?
Phone Story remains available for download to Android platforms.












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