Daily updates on video games and popular culture, along with Australia’s grooviest gaming podcast.



Interview – Wildebits on Bits & Bites

Posted by Stephen del Prado On Sunday 11 January 2015Comments Off

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It’s no secret that one of the highlights of PAX AUS 2014 was the sheer amount of local talent on display thanks to the many participants in the Indie Pavilion. However, it’s easy to forget that of the entire Australian development community, only a portion of it was represented at this event. I’m going to take this opportunity to regale readers with the story of how I bumped into two such individuals from the Aussie dev community who hope that it will be their turn to showcase the things they’ve been working on at a future PAX AUS.

After showing up way too early to wait for the ‘How Halfbrick Makes Games’ presentation, I resigned myself to sitting on the floor outside the theatre and checking how many StreetPass hits I’d managed to score on my 3DS, a fairly high number considering how few I usually get in the suburbs of Brisbane where I live. While I was busy collecting Puzzle Pieces, two gentlemen who had also shown up far too early sat next to me, tablets in hand and deep in conversation. They seemed to be discussing a game they were both playing on their tablets, not an uncommon sight at PAX to be sure. In keeping with the stereotype of the socially awkward nerd, I took my time to engage them in conversation, although I kept stealing glances at their tablets and ‘dropping eaves’ on their discussion about how they could improve whatever it was they were playing.

Eventually, a conversation got underway and it was revealed that Doug (Hand) and George (Zafir) were in fact a development duo, working hard on Bits & Bites, the flagship title for their studio, Wildebits. Bits & Bites is a horizontal endless runner starring ‘wildebits’, pixel art wildebeests who also happen to be the mascot for Wildebits studio. The object of the game is to travel as far through the desert as possible and avoid rocks and cacti whilst protecting your herd from flank attacks in the four available lanes. This is done by literally firing wildebeest poop at enemies as they approach from the rear. Read the rest of this entry »



The Black List for 10.01.14

Posted by Black Panel Staff On Saturday 10 January 2015Comments Off

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Welcome to The Black List, your one stop shop for the stories published on the site this week.

SUNDAY TEST TUBE Vainglory > Vainglory caught my eye while I was idly browsing through the app store. It was in an editor’s choice list and the tag line proudly boasted that it was featured by Apple during their September 2014 keynote presentation. Although I am was not much of a MOBA player, I decided to check it out. READ MORE

MONDAY NEWS Xbox receives a boost > While the original Xbox was the 400 pound gorilla of the console world (both in terms of graphical power and physical size), Microsoft’s latest hardware offering is considered by some to be a relative lightweight. Industry insiders have long speculated that the machine’s focus on gesture and voice based usability left the Xbox One at a disadvantage. It has now emerged that Microsoft recently took steps to address this issue. READ MORE

TUESDAY NEWS Far Cry fan poll hints at future of series > While many developers remain passionate about pursuing their own artistic goals, there are also creative (not to mention financial) incentives to respond to the demands of an increasingly engaged audience. The notion that players have a real role to play in determining the output of major studios was reinforced this week with the emergence of the latest Ubisoft user survey, this time centred around the future of the Far Cry series of open world action games. READ MORE

WEDNESDAY JUST ANNOUNCED Into the Stars > While some of the hype surrounding crowd funding has abated, Kickstarter continues to be a popular option for small and medium sized developers. Fugitive Games, which features veterans of the Battlefield, Lost Planet and Shadows of the Damned sagas, is the latest outfit to ask ordinary gamers to bankroll their endeavours. READ MORE

THURSDAY JUST ANNOUNCED Puzzle and Dragons: Super Mario Edition > Mobile phenomenon Puzzle and Dragons is on its way to the 3DS. A hybrid of match three puzzling and fantasy roleplaying, the game is among Japan’s most popular casual titles. An English language version finally made its way to iOS and Android devices in December 2014, but 3DS owners will soon have access to a little something extra. As reported by Polygon, and confirmed by the North American Puzzle and Dragons Twitter feed, a Super Mario Edition of the game is in the works. READ MORE

FRIDAY JUST ANNOUNCED Zombie Army Trilogy > Zombies are the cannon fodder villains of choice at the moment, but it wasn’t so long ago that the Nazis were clogging up our reticles. What would happen if these two insidious forces were drawn together? That’s an easy one to answer, actually. We’d get Zombie Army Trilogy from Rebellion. This forthcoming release bundles the first two Sniper Elite: Nazi Zombie Army titles and adds an entirely new instalment for good measure. READ MORE


Is this our last chance to kill undead Nazis? (Probably not)

Posted by Erin Marcon On Friday 9 January 2015Comments Off

Zombies are the cannon fodder villains of choice at the moment, but it wasn’t so long ago that the Nazis were clogging up our reticles. What would happen if these two insidious forces were drawn together? That’s an easy one to answer, actually. We’d get Zombie Army Trilogy from Rebellion. This forthcoming release bundles the first two Sniper Elite: Nazi Zombie Army titles and adds an entirely new instalment for good measure.

The developer is describing the new game as the “apocalyptic conclusion” to the series, a statement certain to be ignored if it sells well enough to justify another sequel. In addition to the new campaign, Rebellion is also promising “brutal horde mode”, because it’s 2015 and you have to have one of those.

Zombie Army Trilogy will be coming to XBO, PS4 in early 2015. It will also be coming to Steam, and owners of either of the first two games will be entitled to a discount on the new package.


Puzzle and Dragons and Mario and Peach and…

Posted by Black Panel Staff On Thursday 8 January 2015Comments Off

Mobile phenomenon Puzzle and Dragons is on its way to the 3DS. A hybrid of match three puzzling and fantasy roleplaying, the game is among Japan’s most popular casual titles. An English language version finally made its way to iOS and Android devices in December 2014, but 3DS owners will soon have access to a little something extra. As reported by Polygon, and confirmed by the North American Puzzle and Dragons Twitter feed, a Super Mario Edition of the game is in the works.

Nintendo will be collaborating with Puzzle and Dragon creator GungHo Online Entertainment to produce a full retail version of the hitherto free-to-play experience. The short teaser for the game showcases plenty of Mario franchise favourites, with Bowser, Yoshi and Princess Peach all getting some air time. In what can only be described as an unspeakable oversight, Wario and Waluigi are yet to make an appearance.

Puzzle and Dragons: Super Mario Edition is expected to arrive in Japan in April. An Australian release is yet to be announced.