Little is known about the reason behind the studio’s sudden closure, as there has been no official statement from company executives or even mention of it on their official website. It now appears laying off 14 employees earlier this year may have been a last ditch effort to keep the studio afloat.
Maybe the closure had something to do with Murdered: Soul Suspect. Many critics were disappointed in the game, including The Black Panel’s own Stevie McDonald, who described it as “a confused mishmash of gameplay mechanics”.
Airtight’ s other titles include Quantum Conundrum, Soul Fjord and Dark Void, a game that The Black Panel’s Peter Nickless described as full of “missed opportunities, half-promises and vague, pointless design”.
It’s a recurring theme with Airtight, games that promise much but don’t quite deliver. Could this have been a factor in the studio’s demise?