Titanfall could be the game that puts an Xbox One in homes all across the world. So when the developer of Titanfall, Respawn Entertainment, asked for some improvements, Microsoft wisely listened. Talking to The Verge, design lead Justin Hendry said a software patch in the near future will make the Xbox One controller more accurate. “It wasn’t really where we felt it should be; it was a little overly twitchy with the current controls. Now it’s fixed. We’re happy with it,” stated Justin referring to the analogue sticks on Microsoft’s control pad. The great news is that the improvements will not only benefit Titanfall but every Xbox One game.
The tech improvements don’t stop there. Respawn is also working with Microsoft on some new upscaling software which should help games be displayed at true HD resolutions though it is unclear whether this will apply to Titanfall only or may be used in other Xbox games. It is not hard to see a world where Microsoft would like this sort of software in all developer’s hands. Considering the flack they have been copping in regards lower resolutions for launch titles when compared to the PS4 it would be surprising for Microsoft to not do everything in their power to get developers to use such a system.
These developments and the two OS patches, the first due this week, have shown one thing. Microsoft is willing to listen to both their consumers and their developers. Hopefully this two way relationship continues as gamers are the ones who will win out in the end.