Daily updates on video games and popular culture, along with Australia’s grooviest gaming podcast.



PAX AUS Interview – Thomas Janson on Wave Wave

Posted by Stephen del Prado On Friday 31 October 2014Comments Off

While many major publishers and developers have been forced to shut up shop in Australia, there are still numerous independent developers toiling away at their craft, creating interesting and innovative titles. The PAX AUS Indie Showcase promises to shine a spotlight on some of these figures, and we at the Black Panel saw an opportunity to patriotically spread the word about some of the quality titles being produced in our own backyard.

Wave Wave is one such title. Released for iOS and Android in February 2014, the game is a mixture of design philosophies, channelling elements of Duet, Jetpack Joyride and Time Surfer whilst distinctly remaining its own beast. Its sole developer Thomas Janson was awarded a place in the 2014 PAX AUS Indie Showcase, a stellar recognition of his hard work and ingenuity. Read the rest of this entry »



Project Spark Review

Posted by Adam Rorke On Thursday 30 October 2014Comments Off

Available on XBO and PC l Published by Microsoft l Developed by Team Dakota and Skybox Labs l Classified PG l Supports 1-4 players

REVIEW IN BRIEF > Finally Xbox owners have an avenue to create their own masterpieces on their consoles. Project Spark offers a lot of depth and variety in its toolsets, however it is let down by bugs and poor performance. Whether or not Spark succeeds or fails is completely reliant on the community that backs it. Read the rest of this entry »


Shadow Warrior Review

Posted by Dylan Burns On Wednesday 29 October 2014Comments Off

Available on PS4, XBO, PC l Published by Devolver Digital l Developed by Flying Wild Hog l Classified R18+ l Supports 1 player

REVIEW IN BRIEF > A well-honed shooter-slasher hybrid, Shadow Warrior hearkens back to times when level doors required keys and off-screen wisecracks were compulsory. The gameplay is satisfying and varied enough to pull you through the uncomplicated adventure. With plenty of upgrade paths to fill and heaps of weapons, each of which combines perfectly with the sword, Shadow Warrior fulfils its brief as a light-hearted action ride without overstepping its ambition. Read the rest of this entry »


Space is rapidly filling up

Posted by Matthew Hewson On Tuesday 28 October 2014Comments Off

It seems that the once dead genre of space sims has had a breath of life pumped into it. Along with the stupidly successful crowd funding campaign associated with Star Citizen, gamers also have a new Elite game, Dreadnaught and No Mans Sky to look forward to. Well, now there is another game to add to that list. Rebel Galaxy has just been announced by Double Damage Games and it looks to add a capital spin on the traditional space combat sim.

Rebel Galaxy promises the ability to captain a massive ship where you will battle pirates, explore the universe and basically make your presence known. There will be a freedom to play the game how you would like with the ability to be a trader, pirate, privateer or a combination of all three. These features should help Rebel Galaxy stand apart from the rest of the pack and hopefully help it find its own niche.

The game is due for release on PC, PS4 and possibly Xbox One sometime in 2015. Now with all this renewed interest in space surely I can finally get a new X-Wing game and I can stop nagging on Twitter for it.