Daily updates on video games and popular culture, along with Australia’s grooviest gaming podcast.



Shinji Mikami exploring The Evil Within

Posted by Matthew Hewson On Tuesday 23 April 2013No Comments

One of the pioneers of the survival horror genre is back with a new title called The Evil Within. Shinji Mikami, famed creator of Resident Evil has left Capcom and joined Bethesda’s Tango Gameworks team to produce this original horror game. To announce the game a live action short has been released showing some disturbing glimpses of what the game may have to offer.

Like most live action trailers, it is hard to know what will and won’t make the game, but for the eagle eyed viewer there are certainly touches of Mikami’s creature design throughout. From the barbed wire, to the creepy four armed girl, there is a certain identifiable style to the trailer that bears a close resemblance to things that have been seen in the Resident Evil series. There is even a flash of a giant carrying an oversized mallet, something of a RE trademark these days. Hopefully the game does enough to differentiate itself from that struggling franchise.

What has been confirmed is that the game will be coming in 2014 to current and next gen systems and that it will be a blend of action and horror. More details are being released shortly, but at this time fans of scares can only guess what Mikami has in store for them.  There is no doubt that the Survival Horror genre is floundering at the moment, hopefully The Evil Within can return the genre to its former glory.

Update 27.04.13 – Screenshots added.



Black Panel Podcast 58

Posted by Erin Marcon On Monday 22 April 2013No Comments

In this episode: TimeGate troubles, A Link to the Past 2, FarCry 3: Blood Dragon, Guacamelee, Ride to Hell, Gears of War: Judgment and much more!

 

Subscribe via Feedburner l Subscribe via iTunes l Direct Link

The Panellists: Erin Marcon (@ErinMarcon), Karen Jacobson (@KarenMJacobson), Peter Nickless and Joel Guttenberg.

Music by Nathan Antony.

Got a question for the panellists? Send it to feedback@blackpanel.com.au or contact us via Twitter or Facebook.

Be sure to check out the other podcasts available on the Bigtop Network.

RUNNING SHEET:

Hot Topics

2:44        TimeGate troubles

6:14        FarCry 3: Blood Dragon

9:45        Ride to Hell

12:00      New Zelda, Yoshi and Mario titles

Post Mortem

14:57      Guacamelee

26:16      BioShock Infinite

33:44      Gears of War: Judgment

45:53      Viking: Battle for Asgard

49:56      Crysis 3

54:37      BioShock Infinite

Site Roundup

1:01:02   Army of Two: The Devil’s Cartel

1:02:13   God of War: Ascension

Reaction Time

1:04:09   Ubisoft exec envisions always online future

Purse Panic

1:07:52             Release schedule for the next fortnight


New Media 128

Posted by Black Panel Staff On Sunday 21 April 2013No Comments


Presented in glorious alphabetical order, New Media: Retail Roundup is your indispensible checklist of the home console and handheld titles arriving in stores this week. What will you be playing?

MICROSOFT Xbox 360 Dead Island: Riptide * Dragon’s Dogma: Dark Arisen * Star Trek

NINTENDO WU Injustice: Gods Among Us 3DS LEGO City: Undercover – The Chase Begins

SONY PS3 Dead Island: Riptide * Dragon’s Dogma: Dark Arisen * Star Trek PSV Nothing

VARIOUS PC Dead Island: Riptide * Star Trek


New Media: Downloadable Digest is your handy reminder of the downloadable titles released last week.

MICROSOFT Xbox 360 Eat Lead: The Return of Matt Hazard * Sacred Citadel

NINTENDO WU Kirby’s Adventure (NES) * Kung Fu Rabbit 3DS Dig Dug (NES) * Fire Emblem: Awakening

SONY PS3 Injustice: Gods Among Us * Journey: Collector’s Edition * Motorsiege: Warriors of Primetime (PS2) * Sacred Citadel PSV Nothing

VALVE Steam Anna: Extended Edition * La-Mulana * Orion: Dino Horde * Papo & Yo * Sacred Citadel * Starseed Pilgrim


The Black List 189

Posted by Black Panel Staff On Saturday 20 April 2013No Comments


Welcome to The Black List, your one stop shop for the stories published on the site this week.

MONDAY REVIEW SimCity > The first real SimCity game in a decade is an often shambolic disappointment, at least on a technical level. Server issues, broken features and lengthy loading screens are the order of the day. When everything is working more or less as intended, the strong multiplayer concepts and addictive core gameplay shine through. Who knows, this already infamous game may one day be considered an important misstep on the road to a better SimCity experience.  READ MORE

TUESDAY REVIEW Army of Two: The Devil’s Cartel > As the third entry in the competent yet unexciting Army of Two series, The Devils Cartel does little to improve what is a somewhat stale formula. There is nothing particularly wrong with it, but then again there is nothing particularly right either. The co-op shooting is tight, but with so many superior options on the market, this is a hard game to recommend at full price. There is fun to be had, but it’s a “2 for $50” kind of fun. READ MORE

WEDNESDAY NEWS Ubisoft exec envisions ‘always online’ future >If you endured crippling single player lag during the Diablo III launch, the idea of an always online console experience may not sound particularly enticing. If you spent an hour or two (or 10) trying to get SimCity up and running last month, you’ll probably be of a similar disposition. The broader gaming community is slowly learning something that MMO players have known for years, namely that always connected experiences come with their own set of problems and risks. READ MORE

THURSDAY JUST ANNOUNCED New Zelda, Yoshi and Mario titles > After the landslide of announcements in January and February, we suspected that Nintendo would allow the hype machine cool off for a while, at least until E3 rolled around in June. How wrong we were. The Japanese platform holder this week announced yet another batch of titles, all for its burgeoning 3DS handheld. As we’ve come to expect, Nintendo has delved into its back catalogue for inspiration. READ MORE

FRIDAY NEWS TimeGate facing $7.3m legal bill > The workers at TimeGate Studios may well be under intense pressure, but considering the ongoing drama surrounding the business, they’re very unlikely to be bored. After collaborating with Gearbox Software on Aliens: Colonial Marines, TimeGate watched on as its work was dragged through the mud by critics and consumers alike. It then faced another round of negative publicity after shedding some 25 members of staff. READ MORE